• HP - health. Taking damage decreases your HP. When it reaches 0 — creature dies. Health can regenerate to its maximum value and not higher.
  • ATK - attack, damage dealt per attack.
  • DEF - defence, reduces damage taken.
  • SPD - speed, determines attack order. The higher the speed, the earlier creature attacks.
  • REG - regeneration, how much HP restores every turn.
  • RNG - attack range, how far shoots the creature. Range 1 means creature can only attack enemy within 1 cell.

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